Untitled Game: LibGDX key binding

The code I wrote for key binding in LibGDX looks pretty easy to integrate into other codebases – it took about an hour to get it working in Untitled Game, and most of that was fiddling with the options menu – so I thought I’d put it up on my Bitbucket in case anyone wanted to use it.


Untitled Game updated

A few people asked for key rebinding in Untitled Game, so I added that.

Play in browser

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